GetObject¶
Attempts to find a game object with the provided name or handle. Most objects don’t have names, so the Handle overload is more useful.
Arguments:
- Name (String)
- The name of the object to find.
Alternative:
- Handle (unsigned int)
- The handle of the object to find.
Returns:
- Object (Object)
- May be
nil
depending on if an object of the given name or handle is found.