Attention
This page is incomplete and needs better descriptions and research into the behavior of the variables.
GameSaveInfo¶
Additional info about the current save game.
Variables¶
- NumMissionsCompleted (int)
- The number of missions completed in this save.
- NumActivitiesCompleted (int)
- The number of activities completed in this save game.
- DistrictsLiberated (int)
- The number of districts liberated in this save game.
- TerritoryIndex (int)
- The current territory index of the player in this save game.
- DistrictIndex (int)
- The current district index of the player in this save game.
- Day (int)
- The real world day at the time this game was saved.
- Month (int)
- The real world month at the time this game was saved.
- Year (int)
- The real world year at the time this game was saved.
- Hours (int)
- The number of hours played in this save.
- Minutes (int)
- The number of minutes played in this save.
- Seconds (int)
- The number of seconds played in this save.
- AutoSave (bool)
- Whether or not autosave is enabled.
- UsedSlot (bool)
- Unknown value.
- DlcId (int)
- Unknown value.
- SaveSlotIndex (unsigned int)
- The index of this save game. The game supports 10 saves and an autosave.
- HammersUnlocked (char)
- Determines whether MP hammers are unlocked.
- GoldenHammerDesired (bool)
- Unknown value.
- NewData (GameSaveInfoNewData)
- More save data that is for some reason placed in it’s own type.
- Padding (char[117])
- Padding. Likely placed in by the compiler or to allow future expansion of the save file format without changing it.