HumanStatesΒΆ
The current state of a Human. Defined in ./Core/rfg/HumanStates.lua
.
Access Variable | Value |
---|---|
rfg.HumanStates.Current |
4294967295 |
rfg.HumanStates.Standard |
0 |
rfg.HumanStates.Jump |
1 |
rfg.HumanStates.Fall |
2 |
rfg.HumanStates.Turret |
3 |
rfg.HumanStates.Dead |
4 |
rfg.HumanStates.Ladder |
5 |
rfg.HumanStates.PlayerPathing |
6 |
rfg.HumanStates.VehicleEntering |
7 |
rfg.HumanStates.VehicleSitting |
8 |
rfg.HumanStates.VehicleDriving |
9 |
rfg.HumanStates.VehicleExiting |
10 |
rfg.HumanStates.Spectator |
11 |
rfg.HumanStates.Cover |
12 |
rfg.HumanStates.AmmoBox |
13 |
rfg.HumanStates.MpDefuse |
14 |
rfg.HumanStates.ActionNode |
15 |
rfg.HumanStates.Satellite |
16 |
rfg.HumanStates.NumHumanStates |
17 |