Attention

This page is incomplete and needs better descriptions and research into the behavior of the variables.

ShadowStateBlock

Shadow state values. Access this through rfg.Shadows. So, for example, if you wanted to set the value of ShadowPercent, you’d do that like so: rfg.Shadows.ShadowPercent = 0.5.

Variables

ShadowsEnabled (bool)
Needs description. Default value: true
CloudShadowEnabled (bool)
Needs description. Default value: true
CloudShadowScale (float)
Needs description. Default value: 0.5
CloudShadowIntensityScale (float)
Needs description. Default value: 4.5
CloudShadowIntensityBias (float)
Needs description. Default value: -0.5
ShadowMapMaxDist (float)
Unknown purpose. Name is contradictory since increasing this value makes closeby shadows look worse. Default value: 100.0
ShadowMapFadePercent (float)
Needs description. Default value: 0.8
ShadowPercent (float)
Needs description. Default value: 1.0
DropShadowPercent (float)
Needs description. Default value: 0.4
TerrainShadowMaxDist (float)
Needs description. Default value: 240.0