Attention
This page is incomplete and needs better descriptions and research into the behavior of the variables.
ShadowStateBlock¶
Shadow state values. Access this through rfg.Shadows
. So, for example, if you wanted to set the value of ShadowPercent
, you’d do that like so: rfg.Shadows.ShadowPercent = 0.5
.
Variables¶
- ShadowsEnabled (bool)
- Needs description. Default value:
true
- CloudShadowEnabled (bool)
- Needs description. Default value:
true
- CloudShadowScale (float)
- Needs description. Default value:
0.5
- CloudShadowIntensityScale (float)
- Needs description. Default value:
4.5
- CloudShadowIntensityBias (float)
- Needs description. Default value:
-0.5
- ShadowMapMaxDist (float)
- Unknown purpose. Name is contradictory since increasing this value makes closeby shadows look worse. Default value:
100.0
- ShadowMapFadePercent (float)
- Needs description. Default value:
0.8
- ShadowPercent (float)
- Needs description. Default value:
1.0
- DropShadowPercent (float)
- Needs description. Default value:
0.4
- TerrainShadowMaxDist (float)
- Needs description. Default value:
240.0