HdrStateBlock¶
Hdr state values. Access this through rfg.Hdr. So, for example, if you wanted to set the value of BloomSoft, you’d that like so: rfg.Hdr.BloomSoft = false. Another example, if you wanted to set the value of IrisRate, you’d do rfg.Hdr.IrisRate = 0.33.
Variables¶
- Override (bool)
- Needs description. Default value:
true - Enable (bool)
- Needs description. Default value:
true - BloomSoft (bool)
- Needs description. Default value:
true - BloomAlternate (bool)
- Needs description. Default value:
true - ToneMappedBloom (bool)
- Needs description. Default value:
true - LuminanceRange (float)
- Needs description. Default value:
3.0 - LuminanceOffset (float)
- Needs description. Default value:
10.0 - HdrLevel (float)
- Needs description. Default value:
0.6 - IrisRate (float)
- Needs description. Default value:
3.0 - LuminanceMin (float)
- Needs description. Default value:
0.001 - LuminanceMax (float)
- Needs description. Default value:
4.0 - LuminanceMaskMax (float)
- Needs description. Default value:
4.0 - BrightpassThreshold (float)
- Needs description. Default value:
3.0 - BrightpassOffset (float)
- Needs description. Default value:
6.0 - UseHdrLevel (bool)
- Needs description. Default value:
true - BloomNew (bool)
- Needs description. Default value:
true - EyeAdaptionBase (float)
- Needs description. Default value:
0.2 - EyeAdaptionAmount (float)
- Needs description. Default value:
0.5 - EyeFadeMin (float)
- Needs description. Default value:
1.0 - EyeFadeMax (float)
- Needs description. Default value:
1.0 - BloomAmount (float)
- Needs description. Default value:
2.5 - BloomTheta (float)
- Needs description. Default value:
1.2 - BloomSlopeA (float)
- Needs description. Default value:
0.0 - BloomSlopeB (float)
- Needs description. Default value:
0.08 - LuminanceConversion (Vector)
- Needs description. Note that being a vector, it has
x,y, andzvalues. So for example, you’d set it’s y value like this:rfg.Hdr.LuminanceConversion.y = 0.23. Default value:x: 0.213, y: 0.715, z: 0.072. - BloomSuperSoft (bool)
- Needs description. Default value:
false - EyeOverride (bool)
- Needs description. Default value:
false