Attention

This page is incomplete and needs better descriptions and research into the behavior of the variables.

InvItemInfo

Holds data defining the behavior of an inventory item such as remote charges or the nanorifle. A variable containing weapon info has not been bound to lua yet due to time constraints and so is unlisted here.

Variables

Name (char*)
Name of the inventory item.
NameChecksum (ChecksumStri)
Checksum of the items name.
DisplayName (char*)
Name used in menus and the hud.
Cost (int)
Unknown value.
DefaultCount (int)
Default amount of this item to be carried by the player.
MaxItem (int)
Max amount of this item the player can carry.
Description (char*)
Description of the items behavior and appearance.
ItemOrder (`char`_)
Unknown value.